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2008-07-15 [Lepellier]: Those all come from levelling up. Humans get +1 to any stat every even level. Shamans get +1 mag or cha every 3 levels (Of shaman) and Acolytes get +1 Int or Cha per 3 levels of Acolyte.
2008-07-15 [Kai Crewger]: alright. what about the rest of the stats, and HP and MP? (I could probably look it up, but it's quicker to ask)
2008-07-15 [Lepellier]: Hah, that's fine. You can change any stat with the points you get from being a human (Dex, Con, Str, int, Mag, or Cha) any of those can be changed, but as a Shaman, you can only change those 2 particular stats. As a mage class, you gain 1/2 mag to MP every even level and 1/2 Con to HP every odd level.
2008-07-15 [Kai Crewger]: no, what are the starting numbers? like, 5 to CON, 3 to INT, stuff like that.
2008-07-15 [Lepellier]: Oh, sorry. Everything is base 5 at level 1. Your race determines what your starting stats are for certain stats, like a Xiadomian Human gets +1 Dex/-1 Con at start.
2008-07-15 [Kai Crewger]: so, it'd be like Str-5, Con-4, Int-5, Mag-5, Dex-6 and Cha-5 without the leveling additions? ok. And how do you figure HP and MP?
2008-07-15 [Lepellier]: yes. HP and MP at lvl 1 are determined by 2x your Con stat for HP and 2x your Mag stat for MP.
2008-07-15 [Kai Crewger]: and do you change those any time you change either Con or Mag then?
2008-07-15 [Kai Crewger]: oh, bleh, nevermind. now explain how the skills work, and what the difference is between skills and special skills. also what CC is
2008-07-15 [Lepellier]: Skills are certain talents your character learns either through special training (Usually not in RoL, only in RoLA, which you should join :) .), or expending Skill Points (SP). Each tier (Listed in the skills wiki, found on the main page) costs a certain amount of SP, 1 for tier 3, 2 for tier 2 and 3 for tier 1 skills. Special skills are certain skills known by certain classes, like a Shaman can turn any spell she knows into a glyph every 5 levels, at the cost of XP, or a lvl 5 acolyte can advance any white spell by 1 grade (Duration, damage, amount healed, etc) for an XP cost. CC is your characters carrying capacity. cc is calculated as (((Str+Con)/2)*6)
2008-07-15 [Kai Crewger]: buwahh... okay. I'll try to work with you on skills tomorrow, right now I'm a little tired. If you want, you can work on an equipment set for her, I'll try and get description and maybe the rest of the info done at least.
2008-07-15 [Lepellier]: well, if you can get her description, Personality, and History done, I can get her entirely set-up by the time you get back from your missions.
2008-07-15 [Kai Crewger]: alright. I'll try to do that this week. *thumbs up* it should be easy, once I sleep a bit.
2008-07-15 [Lepellier]: I goofed... they start with 4 Con, not 4 Str, but I think i can get this to work out right still.
2008-07-15 [Kai Crewger]: it's cool. I already assigned the level up stats, and all. working on appearance, and I've got a pic in the making.
2008-07-15 [Lepellier]: Te only thing she loses from this is 2 HP, but she gains an extra MP, so she has 13 HP and 16 MP.
2008-07-15 [Lepellier]: This is why it's good to have 2 artists in the Party. Julie is also drawing up a picture atleast for her character. I thinkm you may want to take a look at my character's page, get a good grip on more of what I look for in a character description. Not that your's is wrong, or bad or anything, but I'm just a bit more picky on details about a character, but it's up to you. If you want to leave it the way it is, I will deal and not complain. But here's my chracter anyway...Akira
2008-07-15 [Kai Crewger]: ah, yeah. I'm going to try and flesh it out, but I'm working with the basics of what I got from the page for now.
2008-07-15 [Lepellier]: Oh, that's fine. I didn't know what you were up to. If you got the basics from the page, then i'm definatly not going to complain. The page was done by somebody who knows better than i do.
2008-07-15 [Lepellier]: Well, I just realized. She has a CC of 33. You probably rounded out the decimals.
2008-07-15 [Kai Crewger]: oh, yeah. :P will change.
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